Character Name Player Name
Level
Hero Points

Gain 1 at the start of each session and when granted by the GM.

Spend 1 to reroll a check.

Spend All to avoid death.

Ancestry Heritage and Traits Size
Background Background Notes
Class Class Notes
Attributes
Defenses
Armor Class
+ + +
* Use armor's Dex cap if lower
Shield
Hardness Max HP BT HP
Armor Proficiencies
Defenses Notes
Hit Points Resistances and Immunities Conditions
Skills
Skill Notes
Languages Perception
+ +
Senses and Notes Speed feet Special Movement
Strikes
Weapon Proficiencies
Critical Specializations
Class DC
+ + +
REMINDERS
Proficiency
  • Untrained +0
  • Trained 2 + level
  • Expert 4 + level
  • Master 6 + level
  • Legendary 8 + level
Action Icons
  • [one-action] Single Action
  • [two-actions] Two-Action Activity
  • [three-actions] Three-Action Activity
  • [free-action] Free Action
  • [reaction] Reaction
Ancestry and General Feats Class Abilities
Level 1
Ancestry and Heritage Abilities
Ancestry Feat
Background Skill Feat
Class Feats and Features
Inventory
Held Items Bulk
Consumables Bulk
Worn Items Invested Bulk
Bulk
Bulk

Light Items 10 light Bulk items = 1 Bulk

Encumbered Bulk 5 + Str

Maximum Bulk 10 + Str

Maximum Invested 10

Wealth
Gems and Artwork Price Bulk
Character Sketch
Origin and Appearance
Personality
Campaign Notes
Actions and Activities
Free Actions and Reactions
Magical Tradition
Spell Statistics
Spell Attack
+
Spell DC
+ +
Cantrips
1/2 your level rounded up
Name Actions Prep
Focus Spells
1/2 your level rounded up

Focus Pool Equals the number of focus spells you have (maximum 3).

Refocus Spend 10 minutes to regain 1 Focus Point.

Name Actions
Innate Spells
Name Actions Freq
Spell Slots
Spells per Day
Spell Rank
12345 678910
Spells Remaining
Spells
Name Actions Rank Prep
Name Actions Rank Prep
Rituals
Name Rank Cost
Name Rank Cost